The Simpson's 

Hit and Run

PS2 | Xbox | Gamecube | PC | Released Fall 2003

Lead World Builder

Level Designer

Senior Designer

Responsible for the construction and development of world buildings standards and direction of 8 artist team. Design development and construction of all 7 levels. Design scripting, data placement, art and design pipeline implementation (in co-ordination with code team)

 

Powerplant tunnelsBart overlooking the SquidportMoes Tavern

Burns MansionApu and Marge in the Kwick-E-Martsunset at the Duff Brewery
Maya, PhotoShop, Pure3d Proprietary Exporter, Perl Pipeline management

Hover on image for information, click to view large.

(view E3 demo)